c - SDL2 Not destroying textures properly when updating text - Game Development Stack Exchange

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Last updated 05 julho 2024
c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
Im implementing a series of textboxes in sdl2 ,however my program is not working correctly -sdl is not destroying textures when the destroytexture function is callled resulting in a weird overlap o
c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
I want to make 2D games as a hobby. But I've noticed that easy
c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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