FIFA earns almost $160 million from video games licensing, accounting for 60% of total 2020 revenue

Por um escritor misterioso
Last updated 07 julho 2024
FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
Last year, FIFA experienced a huge decrease in revenue. However, it managed to earn almost $160 million from licensing. It is the first time in history when a major part of the association’s revenue came from video games.
FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
FIFA earns almost $160 million from video games licensing
FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
FIFA earns almost $160 million from video games licensing
FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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FIFA earns almost $160 million from video games licensing, accounting for  60% of total 2020 revenue
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