c# - How can I completely hide and protect strings from the player in Unity? - Game Development Stack Exchange
Por um escritor misterioso
Last updated 04 janeiro 2025
I have been using Unity to create a 2D game which will be completely offline (which is the problem), the game-play needs you to enter certain strings at certain levels and Unity compiles to DLLs, w
manual✜
Unity - Manual: UWP Player settings
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Official] The collected il2cpp forum topic.
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