INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock Infinite)

Por um escritor misterioso
Last updated 16 julho 2024
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
By Marty Mulrooney Claire Hummel is an incredibly talented artist currently working for Microsoft Game Studios Publishing. Claire recently collaborated with Irrational Games on their hit video game BioShock Infinite, helping to design Elizabeth and the Letuce ‘twins’. In Alternative Magazine Online’s recent review of BioShock Infinite, Elizabeth was described as the “game’s secret weapon”…
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Claire Hummel Talks About Art Directing for In the Valley of Gods
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Claire Hummel Talks About Art Directing for In the Valley of Gods
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Bioshock Infinite — Claire Hummel
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Elizabeth (BioShock) - Wikipedia
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
INTERVIEW – In Conversation With Claire Hummel (Concept Artist
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Artist Research – Claire Hummel – Katie Leech – Final Major Project
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Xbox 360 Alternative Magazine Online
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Let's Get Real About Concept Art - Howtonotsuckatgamedesign
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Random: Valve Artist Reimagines Ace Attorney Characters As '80s

© 2014-2024 radioexcelente.pe. All rights reserved.