Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch, but it's about what the game becomes

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Last updated 04 outubro 2024
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Fallout 76 was not received well at launch - but Bethesda was not expecting it to, and knew that the game's real legacy…
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch, but it's about what the game becomes
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch, but it's about what the game becomes
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Todd Howard admits “very little” not screwed up during Fallout 76 launch
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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