Hades interview with Supergiant Games developer Greg Kasavin - The
Por um escritor misterioso
Last updated 01 março 2025
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Every moment of 'Hades' stems from an intentional design.
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Hades exclusive: Supergiant explains why we love (and hate) roguelikes
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Supergiant Games interview: How indie developers made the GOTY Hades - Inven Global
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Hades Soundtrack — Deep Dive with Darren Korb (SuperGiant Games), by LaunchCannon
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Interview: Greg Kasavin on Creating Hades — Origin Story
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Life Is Hellish Enough — That's Why I Had To Stop Playing 'Hades' : NPR
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Hades interview: we're holding nothing back
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Interview: Greg Kasavin Talks Hades, Why Supergiant Is So Open
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How Supergiant Games made the hack'n'slash accessible with Hades
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Dev Interview: Greg Kasavin (SuperGiant Games - Bastion) - Vita Player - the one-stop resource for PS Vita owners
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Hades God Mode origins explained by Supergiant Games
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New interview with Greg Kasavin, creative director of Hades, on game difficulty, writing in games, and Hades as an immigrant story. : r/HadesTheGame
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Hades is the Best Game Ever - Fextralife
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Hades' Wins First-Ever Hugo Award for Video Games
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Supergiant's Greg Kasavin on Hades, Epic Games Store, and the Beauty of Democratized Game Development
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Hades Interview: Creative Director Greg Kasavin Dives into Development at Supergiant Games
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