shader - Unity: Hide material in specific area - Stack Overflow
Por um escritor misterioso
Last updated 26 novembro 2024
I am making a 3D application for ios and Android.
Each object in the below image has a different material than others.
I want to make the part of object 3 that intersects with object 2 appears an
UnityCsReference/Editor/Mono/SceneView/SceneView.cs at master · Unity-Technologies/UnityCsReference · GitHub
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