Mono - GDScript extends C# Script · Issue #38352 · godotengine
Por um escritor misterioso
Last updated 30 junho 2024
Godot version: 3.2.2 Beta 1 Mono OS/device including version: Linux Mint 19.3 Issue description: Since all scripts should be compatible with each other, GDScript should be able to extend C# Scripts. For example: class MyMonoScript : Node
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/7292421/107883991-900c7600-6eaf-11eb-9758-51ba0432f626.png)
Noticeable performance hit when using gdscript vs c# to do >1000s of matrix and vector math operations per frame in a single loop · Issue #46029 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/90005755/269097458-79f390e8-cc3c-4e33-9736-4699c18de3f4.png)
Error MSB4236: The SDK 'Godot.NET.Sdk/4.1.1' specified could not be found. · Issue #81940 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/148612/190404704-f2329ec9-f739-47ce-9e55-38842b6ed692.png)
4.0: Cannot extend a script through the editor (create button does nothing) · Issue #65827 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/28724859/47820229-e9762880-dd2a-11e8-8af7-0fc10f9f4dd1.png)
Cannot instance script because the project assembly is not loaded. · Issue #23427 · godotengine/godot · GitHub
Scripts cannot be loaded from additional C# projects. · Issue #77675 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/1223554/256991332-bb26df66-b58d-489b-8f00-73578e4ea228.png)
C# [Tool] nodes can't reference a [GlobalClass] custom resource · Issue #80021 · godotengine/godot · GitHub
Godot give error missing scripts_meta file when try to export without C# script. · Issue #35707 · godotengine/godot · GitHub
Cannot instance script because the project assembly is not loaded. · Issue #23427 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/6172013/86159139-3dc54300-bae0-11ea-83bd-35eb72c95591.png)
When C# script extends Resource class, the resource doesn't show up in the Create New Resource menu · Issue #27470 · godotengine/godot · GitHub
godot/modules/mono/csharp_script.cpp at master · godotengine/godot · GitHub
Extend Script is inheriting from the wrong class · Issue #34712 · godotengine/godot · GitHub
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